If you speak to actual developers who use steam, they’ll point out that with a few lines of code, they can turn a game into multiplayer, and add features which allow them to compete against larger publishers, whose business models are often just buying other gaming studios.
No. SteamWorks only provides matchmaking and listing, not hosting.
I don’t know where you got this but it’s very wrong.
No. SteamWorks only provides matchmaking and listing, not hosting.
And streaming/shared screen apparently. And input control over the internet (which addresses 2 major issues). So, you were wrong… You just didn’t anticipate it would change the context of the game so you only need to deal with it on a local level (which is actually brilliant)
Just admit its a cool feature. You don’t need to give a shit about steam to admit that.
What do you call it when 2 different players are controlling a game… The term is multiplayer. And I even gave examples of games (like Proverb), where real multiplayer would be very trivial to add using this. Not every multiplayer game needs to be split screen, or totally independent (particularly casual gaming).
You moved the goalpost towards streaming, and you know damn well that couch multiplayer with streaming is not multiplayer.
Steam does not provide the infrastructure, i.e. servers, to run a multiplayer game, less so by adding “a few lines of code”, which is what you claimed in your previous post.
I grew up on games which shared the same monitor playing with my brother. Some were shared control where mouse and keyboard were simply split to do slightly different things
Apparently they weren’t multiplayer though. Despite there being 2 players controlling the same game.i literally have examples of games where nobody needs to compete
Nevermind the fact that the API allows entirely independent handling of controls too so it’s not the same as pure streaming.
It’s a great idea to anyone who knows about it
I’m not responding again… At the end of the day , people can check the links I sent to get the actual facts.
The only thing that happened is that I widened the goalposts because I thought of it more and games I have played to include even more things other than the original things I thought of.
No. SteamWorks only provides matchmaking and listing, not hosting.
I don’t know where you got this but it’s very wrong.
Play together.
You can get it direct from the features page of the steam works api
That’s not multiplayer.
If you say so. Lol
And streaming/shared screen apparently. And input control over the internet (which addresses 2 major issues). So, you were wrong… You just didn’t anticipate it would change the context of the game so you only need to deal with it on a local level (which is actually brilliant)
Just admit its a cool feature. You don’t need to give a shit about steam to admit that.
What do you call it when 2 different players are controlling a game… The term is multiplayer. And I even gave examples of games (like Proverb), where real multiplayer would be very trivial to add using this. Not every multiplayer game needs to be split screen, or totally independent (particularly casual gaming).
You moved the goalpost towards streaming, and you know damn well that couch multiplayer with streaming is not multiplayer.
Steam does not provide the infrastructure, i.e. servers, to run a multiplayer game, less so by adding “a few lines of code”, which is what you claimed in your previous post.
Well fuck
I grew up on games which shared the same monitor playing with my brother. Some were shared control where mouse and keyboard were simply split to do slightly different things
Apparently they weren’t multiplayer though. Despite there being 2 players controlling the same game.i literally have examples of games where nobody needs to compete
Nevermind the fact that the API allows entirely independent handling of controls too so it’s not the same as pure streaming.
It’s a great idea to anyone who knows about it
I’m not responding again… At the end of the day , people can check the links I sent to get the actual facts.
The only thing that happened is that I widened the goalposts because I thought of it more and games I have played to include even more things other than the original things I thought of.
Good luck with your crusade.