• CedricWhaley@lemmy.dbzer0.com
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    21 hours ago

    It could also just be poorly designed.

    I’m thinking back to some of the old point and click adventures where the answer was essentially impossible to logic your way into.

    • CerebralHawks@lemmy.dbzer0.com
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      19 hours ago

      A lot of those old games were designed in such a way that you were encouraged to call the 900 number for help.

      It wasn’t enough to pay for the game, they wanted you to call their paid hint line too. Nintendo was really bad for this.