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Screenshot of a tumblr post by greatlordfluffernutter:

AAA Games: We’ve created a massive open world 500x larger than our previous game with a grand total of two (2) sidequests that have been copy-pasted all over the map. That way, you have many different ways to climb a tower to find where to shoot stealth mechanics base building zombies buy the tarnished pass today!

Steam Indie Games: We had the great idea of taking Sekiro’s combat system and making into a rhythm game! We then decided to make it a roguelike deckbuilder so we wouldn’t have to design a progression system or level layouts and the player can just reset runs until the game becomes good via monkeys and typewriters.

Itch.io Games: I made a 2 hour long game about the trauma of growing up as a closeted trans girl presented via metaphor of being a stowaway on a 25th century cargo ship delivering goods between Hong Kong and The Greater Empire of Americana. It’s also a roguelike deckbuilder.

    • Wildmimic@anarchist.nexus
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      16 hours ago

      I spent thousands of hours on that game, and i know i haven’t seen everything yet (mostly because my reaction times suck nowadays - if it had come out a decade sooner, i would have 100%ed it, but that’s not the fault of the game). I still come back to it every few months.

      • musubibreakfast@lemmy.world
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        10 hours ago

        I’m sure there’s some way for you to 100% this game. Have you tried peptides, stemcel therapy, human growth hormone, blood doping, F1 cognitive reflex exercises or whatever else modern science can provide?

        • Wildmimic@anarchist.nexus
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          6 hours ago

          Lol no, but i am sure the right amount of stimulants might do it.

          I had enough fun with it tho and can accept my cruel fate haha