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Screenshot of a tumblr post by greatlordfluffernutter:

AAA Games: We’ve created a massive open world 500x larger than our previous game with a grand total of two (2) sidequests that have been copy-pasted all over the map. That way, you have many different ways to climb a tower to find where to shoot stealth mechanics base building zombies buy the tarnished pass today!

Steam Indie Games: We had the great idea of taking Sekiro’s combat system and making into a rhythm game! We then decided to make it a roguelike deckbuilder so we wouldn’t have to design a progression system or level layouts and the player can just reset runs until the game becomes good via monkeys and typewriters.

Itch.io Games: I made a 2 hour long game about the trauma of growing up as a closeted trans girl presented via metaphor of being a stowaway on a 25th century cargo ship delivering goods between Hong Kong and The Greater Empire of Americana. It’s also a roguelike deckbuilder.

  • Jako302@feddit.org
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    7 hours ago

    The answer to “i wonder what happens if I do this” is pretty much allways “death”.

    • TipRing@lemmy.world
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      1 hour ago

      The sacrifice of one’s self in the pursuit of knowledge is the highest offering to the gods.

    • chunes@lemmy.world
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      3 hours ago

      But when you find that one thing that is slightly more likely to kill the enemies than you…